From left to right one finds the following:
- an input level control, which determines the panorama of the input signal. TIP: This is especially important for the Ping-pong mode described under 7.
- an often-overlooked little button by which you can convert the input signal into a mono signal. Sometimes this is quite a useful thing.
- a switch for delay simulation types. The are three choices: tape, analog and digital delay.
- two numeric fields, which you can change by clicking them with the left mouse button, holding the left mouse button and moving the mouse up and down. The values set here apply only if the sync button described below is set to ON. In this case, the tempo of the VST is synchronized with the host application. The upper field specifies how many beats a cycle of the delay covers. The second field now indicates how many "echoes" are to occur within the period set in the upper field. I want to be honest and say that these very precise and easy to set up parameters are, in combination with the superb sound of that plugin, the cause for making it my favorite delay VST. Below those fields, there is a small button that determines whether the settings made in those fields are determining the effect and the tempo of the VST is synchronized to the VST host application, or whether the tempo of the effect is asynchronously to the host application. In the latter case, everything is determined by the Time(s) control, described under 5.
- a Time (s) controller, which only works if the sync button, described under 4. is set to off. Then the tempo of the VST is not synchronized with the host applications tempo and the the settings of the fields described under 4. are absolutely obsolete. The purpose of the Time (s) controller is to set how long a Delaycycle is. If the controller is set to the lowest level, every 0.05 seconds, an echo is generated, which is too fast to hear it at all. It only leads to an amplification of sound. At the highest setting of the controller every 5 seconds an echo is generated. TIP: If you need accurate echoes, make sure the sync button is on and leave the time(s) control alone ;)
- a feedback controller that indicates how long the delay will be heared. Sorry, I'm not an expert in electronics. Therefore, I can not tell you much about how it all theoretically runs. One thing is clear: At the lowest setting, the effect stops somewhat immediately. At the highest setting, the sound echoes almost forever and will overlap. NOTE: Sometimes very loud signals are generated by setting this control to the highest value. Danger of clipping!
- a ping-pong button which sets the pingpong mode on and off.
- a control to set the sampling quality of the effect. If your computer is not too antique, you should set this to "HI", because the Kjaerhus Classic Delay is really programmed to be not too CPU load intensive.
- a low cut knob that allows you block out low portions of the sound from the effect.
- a high cut knob that allows you block out high portions of the sound from the effect.
- a controller that determines how the relationship between the effect signal and the original signal on the output is. Turning the knob to the left, you get the pure original signal, turning it fully clockwise, you get only the output of the effect.
- a controller for the volume of the output signal. TIP: The Classic Delay makes the sound a little more quiet. Therefore, if one wants to rehash the original volume of the signal, turn the knob a little higher.
Conclusion: One of the truly essential and most used VST effects in my arsenal. Especially for dub reggae this VST is absolutely wonderful. A must have!
CLICK HERE TO DOWNLOAD THE Kjaerhus Classic Delay!