Showing posts with label Effect. Show all posts
Showing posts with label Effect. Show all posts

Wednesday, March 19, 2014

mdaDubDelay - Dub madness from the VST Stone Age!

I do not know when this VST effect saw the light of the world. It must have been long before the time when I even thought about to produce music digitally. And it even gathered dust in my collection for quite a long time without ever being used. This was, because there were enough shiny plugins with a well-designed user interface, which had, in my opinion, everything I needed for my Dub adventures. It was just some time ago, when I realized that this plugin has some good, already "well wired" features, is very resource-saving and simply great fun to work with.

mdaDubDelay brings no own GUI, which is why only the look in FL Studio is shown above. This plugin uses the VST GUI representation of the respective host application. As briefly mentioned above, I have neglected this baby because (Image Line and the fans of the FL GUI may forgive me) the representation of native VSTs in FL Studio simply is not appealing. Yes, even I am sometimes guided by the appearance of something ;). The developers at Smartelectronix probably did not want to waste much time on superficialities.

Under the hood, the mdaDubDelay has a lot to offer. As the name suggests, everything is centered around the delay effect. Anyone expecting an all-in-one Dubmachine is wrong here. Allow me to describe the controls one after the other:
  • Delay - Sets the time interval between the repetitions. Since the effect is based on old tape-based effects, herewith also the pitch of repetitions is determined.
  • Feedback - In the positive range, as for any delay effect, this determines the length of the effect. The negative range allows the so-called Delay Feedback saturation.
  • FbTone - Determines using a simple filter, the sound frequency of the repetitions.
  • LFODepth - Sets the oscillation amplitude of the modulation.
  • LFORate - Sets the oscillation frequency of the modulation.
  • Output - Allows a decrease or increase of the signal at the output

Here I would like to say that I, as someone who likes to automate effects, do not use the LFO functionality for modulation. Somehow the mdaDubdelay unfortunately cannot be synchronized to the VST host. When using the LFO functions, this causes the effect to sound different, each time the song is played. What is perhaps even desirable for live dubbers, drives you rather insane when automating. My solution to this is, to automate the "Delay" knob, which actually produces the same effect. If you want get the same effect of the built-in LFOs without synchronization problems, just automate the "Delay" knob using a corresponding sine function.

Another thing to note (at least for less experienced people in using extreme effects ) is as follows: The use of certain, especially extreme settings can very quickly cause very loud or extremely low- or high-frequency sounds. A limiter and the well known equalizer precautions should not be forgotten here. TIP: If certain automation causes very loud signals, this can be easily solved by automating the "Output" knob... and that before the signal crashes rampantly into the limiter ;)

As always, I close this posting with the stability and resource use: For a dinosaur amongst the VSTs such as this, I do not really need to say anything about the use of resources. What ran smoothly on a Pentium of the first generations and with minimal RAM, runs more smoothly on today's equipment. Also crashes or freezes of the DAW never occurred. I can not say anything about the use of multiple instances, because I never had more than one instance per song project in use.

The mda DubDelay comes together with many small useful VSTs in the free Smartelectronix VST Bundle. It can be downloaded (for Windows and MacOS) HERE.

Have fun !

Wednesday, June 20, 2012

GreenMachine Amp - Everything a guitarplayer needs!

After I presented the Extremist VST some time ago, some folks asked me on Facebook etc., if I knew about a real great Amp Simulation VST, of cause a free one. And of cause I know some. Today I want to feature the one plugin of that kind, which was the most fun for me to work with. This means, all other free Amp Simulation VSTs had their weak spots. At GreenMachine, on the other hand, I had never the feeling that something was missing or didn't work as I expected. It is a solid piece of software, which has features, for which you have to pay a lot if you use GuitarRig etc.

To describe all features of this plugin in detail would really be too much for a blog posting. But every guitar player who plugged an electric guitar into a quality amplifier should be able to grasp the GreenMachine intuitively. Of cause GreenMachine offers all a standard Amp or Amp Simulation has to offer and a lot more.

Quality: GreenMachine is a very old plugin and a former commercial product which was set free by it's programmers some time ago. Because of that there's no support for GreenMachine. But you will not need any support at all. The extensive PDF manual tells it all. The GUI is not TOO clean but well arranged and should be easy to grasp for even semi experienced musiciens. The plugin did never crash, and is RAM and CPU friendly. Multiple instances in one DAW? Are you crazy? Why should one need to run multiple Amp Simulations simultaneously? Seriously: I never did that ;)

Conclusion: GreenMachine is in my opinion todays best free Amp Simulation for guitar and bass. If you want to play and record guitar with your computer and don't want to pay a cent, GreenMachine is your choice. For guitar- and bassplayers a must have!
CLICK HERE TO DOWNLOAD GREENMACHINE!

Friday, May 25, 2012

Extremist - Rough Heavy Metal Sound for Guitarists!

Today I want to feature a VST effects plugin, which is ideal for all guitarists looking for THE extreme Heavy Metal Sound. It is no full featured Amp simulation, but a distortion effect, which has some special features. The plugin has all stuff, neccessary to get a really powerful Heavy Metal sound from your guitar. First, there is a really nice Noisegate, which makes it possible to not let humming or other disturbing sounds get into the signal. You can also "creatively abuse" the noise gate to get some special unusual effects. Additionally this VST has a stereo 14 band equalizer. There are also a few presets, which convincingly mimic the sound of certain Heavy metal subgenres. The spartanic Reverb section of the plugin, does not really convince me and therefore I personally recommend to turn it off and use another reverb plugin with Extremist. Even if Extremist is intended for the use with guitars, I also recommend to test it with other sound sources, such as drums and synthesizers.

Quality: The VST is running stable and did never crash or cause my DAW to freeze. The only unpleasant thing I experienced with Extremist is, that with certain settings it rarely gives no sound at all. The Extremist is not REALLY ressource friendly, but also no ressource hog and should work without problems, if your computer is not too ancient.

Conclusion: Extremist is for sure not the best plugin for guitarrists, but it delivers what it's name promises: Extreme guitar sounds without compromise. Because it is no fully featured Amp simulation, it is neccessary to use it with a couple of other plugins in the effects chain to get the full guitar sound out of a computer. I don't want to say that this VST is a must have. There's simply too many great guitar plugins available for free out there to do so. Still it does no harm to have Extremist in your VST collection.

Saturday, May 19, 2012

My favorite Delay - Kjaerhus Classic Delay

Because of todays of good weather, I want to do a a bit shorter feature today. So I want to feature once again a very simple but wonderful VST effect plugin: The Kjaerhus Classic Delay, by the Kjaerhus company which passed away much too early. I personally use this delay in most of my productions, and you will, if you know my music, surely recognize the sound immediately. With few exceptions, I actualy use no other delay effect. This is because of a bit of lazyness and on the other hand it is because of the quality and the sound of this plugin. The Classic Delay is quite easy to use, because, as with all products of the Kjaerhus Classic series, ease of use is a key feature. You really don't have to fiddle around a lot to achieve superior results. However, this delay comes with some surprising functionalities, which are usually only found in commercial products.

From left to right one finds the following:
  1. an input level control, which determines the panorama of the input signal. TIP: This is especially important for the Ping-pong mode described under 7.
  2. an often-overlooked little button by which you can convert the input signal into a mono signal. Sometimes this is quite a useful thing.
  3. a switch for delay simulation types. The are three choices:  tape, analog and digital delay.
  4. two numeric fields, which you can change by clicking them with the left mouse button, holding the left mouse button and moving the mouse up and down. The values set here apply only if the sync button described below is set to ON. In this case, the tempo of the VST is synchronized with the host application. The upper field specifies how many beats a cycle of the delay covers. The second field now indicates how many "echoes" are to occur within the period set in the upper field. I want to be honest and say that these very precise and easy to set up parameters are, in combination with the superb sound of that plugin, the cause for making it my favorite delay VST. Below those fields, there is a small button that determines whether the settings made in those fields are determining the effect and the tempo of the VST is synchronized to the VST host application, or whether the tempo of the effect is asynchronously to the host application. In the latter case, everything is determined by the Time(s) control, described under 5.
  5. a Time (s) controller, which only works if the sync button, described under 4. is set to off. Then the tempo of the VST is not synchronized with the host applications tempo and the the settings  of the fields described under 4. are absolutely obsolete. The purpose of the Time (s) controller is to set how long a Delaycycle is. If the controller is set to the lowest level, every 0.05 seconds, an echo is generated, which is too fast to hear it at all. It only leads to an amplification of sound. At the highest setting of the controller every 5 seconds an echo is generated. TIP: If you need accurate echoes, make sure the sync button is on and leave the time(s) control alone ;)
  6. a feedback controller that indicates how long the delay will be heared. Sorry, I'm not an expert in electronics. Therefore, I can not tell you much about how it all theoretically runs. One thing is clear: At the lowest setting, the effect stops somewhat immediately. At the highest setting, the sound echoes almost forever and will overlap. NOTE: Sometimes very loud signals are generated by setting this control to the highest value. Danger of clipping!
  7. a ping-pong button which sets the pingpong mode on and off.
  8. a control to set the sampling quality of the effect. If your computer is not too antique, you should set this to "HI", because the Kjaerhus Classic Delay is really programmed to be not too CPU load intensive.
  9. a low cut knob that allows you block out low portions of the sound from the effect.
  10. a high cut knob that allows you block out high portions of the sound from the effect.
  11. a controller that determines how the relationship between the effect signal and the original signal on the output is. Turning the knob to the left, you get the pure original signal, turning it fully clockwise, you get only the output of the effect.
  12. a controller for the volume of the output signal. TIP: The Classic Delay makes the sound a little more quiet. Therefore, if one wants to rehash the original volume of the signal, turn the knob a little higher.
Ok, that became somewhat  extensive ;) So we get straight to the quality: The sound is even superb if you set the "Quality" knob to the lowest setting. As with all products made by Kjaerhus, much attention has been paid to resource-friendlyness. The VST has been working, even with multiple instances simultaneously, already on my Pentium II 233 Mhz with 16 MB of RAM back then in 2004. So you really don't have to worry that your computer might be too old. Crashes, freezing the DAW and other problems? NEVER happened since 2004!

Conclusion: One of the truly essential and most used VST effects in my arsenal. Especially for dub reggae this VST is absolutely wonderful. A must have!

CLICK HERE TO DOWNLOAD THE Kjaerhus Classic Delay!

Sunday, May 13, 2012

Kjaerhus Master Limiter - One knob, much fun!

Today I want to feature a VST Effects Plugin after featuring sound generators only in my recent posts. And as the first VST effects plugin, I want to feature a tool for which it would be an understatement to call it essential. It is the Master Limiter of the free Classic Series by the company Kjaerhus. It seems like Kjaerhus is no longer existant, which is a pitty, because all products by Kjaerhus were allways top notch. So let's have a minute of silence for a company which passed away long before it was time.

What does the Master Limiter? It limits, easy as that! ;) This means, it prevents the output signal from getting too loud and thus prevents clipping and distortion. It simply eliminates those ugly red peaks in the levelmeter. The Kjaerhus Master Limiter does a very great job here, because it doesn't cut everything above a certain level away in rude way, but in a quite soft way, so that most of the times you dont even recognize it. With other limiters I experienced most of the time, that it felt like the sound was bashed against a concrete ceiling. This may be intended by some folks some times, but most of the times it is not wanted.

But that's not all: Der Kjaerhus Master Limiter also has a builtin Compressor, which will pump up sounds, which would otherwise drown in the mix, to a good level. One can pump up the whole mix using the Master Limiter, so it gets more punch. The plugin is, as the name says, mainly intended for usage in the master channel of the DAWs mixer, but it also does a good job in single instruments channels. An unleashed monsterbass, for example, can be tamed by the Master Limiters, so it does not peak. And you can controll the overall level of that monsterbass, so other mixer channels get a chance to be heared. If you do a filter-o-rama with loads of cutoff/resonance craziness, it takes care of that the sound doesn't clip at extreme parts and that the ears and speakers of the audience stay intact. That's one side: The avoidance of too loud signals. But it also works in the opposite way: It happens, that this particular synthesizer sound, which has most of the time just the real punch, certainly drowns in the mix. If the dynamics of that synthesizer sound are not too essential, one simply puts a Kjaerhus Master Limiter on the mixer channel of the synthesizer, and voila: A good level all the time.

Great! A panacea for all sound problems, which turns everybody into an audio mastering genius, right? No, that's NOT true! The disadvantage of using an All-In-One compressor/limiter combination is, that the dynamics of the mix are going more or less down the drain. What is great for Techno, Dub, Dubstep and other rather loud music styles, is not that good for classical music, orchestral music and rather celestial music and flushes the dynamics completely down the toilet. It is therefore advisable to think twice, before one puts a Master Limiter with treshold turned up to the max on each and every mixer channel. That makes only sense if you want to blast your audience away. The compressor takes care of the punch and the limiter prevents the levelmeter from sticking in a always red state.

The operating of the Kjaerhus Master Limiter is grandiosely simple. There is JUST ONE KNOB, which defines the limiting treshold, at which limiting should kick in. Then there is a VU Meter which shows quite precisely how much work the limiter has to do eg. how much loudness was cut off. If this VU Meter is allways half or even fully lit, then one has done something awfully and fundamentally wrong with the mix. One should carefully check all mixer channels then, because something is MUCH TOO LOUD!!! From this point of view, the Kjaerhus Master Limiter is not just a tool to improve the final mix, but also teaches one to avoid limiting by clever mixing. Because limiting is in most cases the result of a bad mix.

Quality: Like with the previosly featured plugins, I can say only one thing for the stability and ressource hungryness: Everything fine here! No problems of any kind. I never experienced problems when using large numbers of instances of that plugin.

Conclusion: Absolutely indispensable! Most of the times it is enough to use the default preset of the Kjaerhus Master Limiter. That one knob has to be tweaked just occasionally. So to work with the Master Limiter, one has just to put it into the mixer channel, and that's it. The software is rocksolid and ressource friendly. If the Kjaerhus Master Limiter did not exist, it had to be invented.

CLICK HERE TO DOWNLOAD THE KJAERHUS MASTER LIMITER!